Adjunct Professor of Informatics
The Media School (Franklin Hall)
Office hours: By Appointment Only
Research and Creative Interests
video game history and preservation, design culture and history, history and philosophy of technology, cultural studies of technology, cultural and contemporary history, life history of objects and material culture
I am a Leeds United supporter. In my day-job I am a Professor of Cinema and Media Studies at the Media School, Indiana University. I also co-edit the MIT Press Game Histories Book Series with Henry Lowood.
I have written the following books: Game After: A Cultural Study of Video Game Afterlife (MIT Press, 2014), Edited Clean Version: Technology and the Culture of Control (University of Minnesota Press, 2009), and co-edited The Object Reader (with Fiona Candlin, Routledge, 2009) and Popular Culture: A Reader (with Omayra Zaragoza Cruz, Sage, 2005). Recently I co-edited Debugging Game History: A Critical Lexicon (MIT Press, 2016) with Henry Lowood. My writings on game history appear in many journals and magazines including: Cabinet, Design Issues, Design and Culture, Game Studies, Journal of Design History, Journal of Visual Culture, and Reconstruction: Studies in Contemporary Culture. Many of my articles can be downloaded via academia.edu
I am also in the thick of researching my next single-authored book, Atari Design: A Design History of Atari's Coin-Op Cabinets, 1972 - 1979 (Bloomsbury Academic).Future writing plans include a short book on the pre-history of William Higinbotham’s 1958 analog computer simulation, a collection devoted to EA Sport's FIFA, and a book on Marshall McLuhan.