CSCI-B 453 GAME DEVELOPMENT (3 CR.)
By taking this course, students gain high competence developing games using current game engines (e.g., Unity), and have exposure to advanced topics including shader creation, SpatialOS, procedural content generation, and/or creating dynamic UIs or AIs for games.
2 classes found
Spring 2024
Component | Credits | Class | Status | Time | Day | Facility | Instructor |
---|---|---|---|---|---|---|---|
LEC | 3 | **** | Open | 3:00 p.m.–4:15 p.m. | T | WB WEB | Maidi C |
Regular Academic Session / Hybrid-On Campus & Online
LEC: Total Seats: 30 / Available: 9 / Waitlisted: 0
Lecture (LEC)
- B 453: P - CSCI-C 292 and C 343
Component | Credits | Class | Status | Time | Day | Facility | Instructor |
---|---|---|---|---|---|---|---|
LAB | 3 | 8888 | Open | 6:30 p.m.–7:45 p.m. | TR | BH 308 | Maidi C |
Regular Academic Session / Hybrid-On Campus & Online
LAB 8888: Total Seats: 30 / Available: 9 / Waitlisted: 0
Laboratory (LAB)